Inhabitation Modification. September 9th — 30th, 2006.

Inhabitation Modification

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Inhabitation Modification

The world as we know it has changed, Inhabitation Modification — a multimedia art show from three emerging artists, explores our surroundings with an altered visual perception.

Inhabitation Modification brings together the work of Darin Bendall, Ian Cheng, and Alex Munn combining video and 2-dimensional mediums to challenge the way the earthly macrocosm can be understood.

An opening reception will be held Saturday, September 9th, from 7 - 10 pm. Artists will be served, and refreshments will be in attendance.

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Artist Biographies

 

Darin Bendall

Everyone likes people watching, and I love it, says Darin Bendall. It's both sad and hilarious, and a fantastic way to pass some time with a cup of coffee and a friend. You might see someone you instantly despise, or you might see somebody obviously excellent. You might see somebody out of the ordinary like a dwarf or a set of matching twins. You might see a pedophile or murderer and never even know it - think about that shit!

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Ian Cheng

Through a combination of video, painting, drawing, sound, programming, and animation, Ian Cheng examines the relational and narrative structures which have recently emerged in a world of instantaneous exchange and an ever perpetual real time. His work challenges the conflation of fiction and reality in popular media, while simultaneously offering viewers a means to reclaim their own narrative and their own relations. Ian graduated from UC Berkeley in 2006 with a B.A. in Art Practice and Cognitive Science.

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Alex Munn

Alex Munn's artwork revolves around a mythology of foggy midwestern nostalgia: football players, riverboats, cornfields, John Deere tractors, and homecoming parades. Delving into his childhood growing up in the Midwest, he mixes these themes with fantasy elements and narratives inspired by the game worlds he used to create as a computer game developer. This aesthetic is wound through a variety of media including drawings, paintings, maquettes, computer-generated animations, and playable video game levels. His current interest in birthday cakes stems from a video game re-creation of his boyhood home that he constructed in 2005.

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Opening Photos